![]() ![]() ![]() It is worth it, as it is one of the rare times when a true gem is created even in crude hands under EA umbrella. It would be good to get “remastered effort” sometime. I saw new official steam guide how to overcome them in a more subtle way. I had to disconnect the headset option of my headphones. I had a problem with audio, it was muted in the game. Some 10% of people might be unlucky to experience an issue though. Even after 16 years it was good to play it. This game is a must for any C&C fan or lover of good strategy or old games. ![]() Although I still miss the old Cyborg Commando. I thought the new game would not be better than Tiberium Sun, but it was. It was a challenge to do them all at the same time, so if you like the challenge. You could complete the main objective and then play again to complete optional goals. It also gave you additional medals, only a graphic trinket on campaign map. Like successfully defending mutant camp resulted in having a spawning point for mutants - new unit for that mission. It influenced something in the mission sometimes. You could try to enrich your gameplay by completing them. Resulting sometimes in newly discovered strategy, upside in a unit you were not using so much before. Missions had several objectives that forced you sometimes to play with a different units, or style than was your preferred one. More in a way like Starcraft, adding them little background with advancements and upgrades that made sense and resulted in more then basically the same units with different appearance. Like old times clashing with Blizzard cinematics. And, by Kain, we were blessed! Story was fantastic, it added an unforeseen spin and cinematics were again state of the art. Graphic was fantastic, sounds as well, but for HC fans what we came for was story and technology. Back when it came out it was the best strategy for my little me for many years to come. Together with Wrath of Kain addon bringing two more factions to standing classic build for each of 3 sides. ![]()
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